Kickstarter in 2015 – Review in numbers

While I have missed the symbolical January window to post about the past year, this review of Kickstarter in 2015 in numbers will hopefully still of interest to all of you. Like for the blog post I did last year, I have put together a massive powerpoint deck with tons of numbers and details across all the different categories of projects on Kickstarter. Unlike last year, I won’t discuss the game category in depth in this blog post. But don’t be disappointed, I will make a dedicate one for this shortly.

Top games in the media in 2015 (and how well the platforms did too)

With 2015 behind us, and the new year already under way, it is time for the traditional year-in-review articles, and I don’t see any reason for us to avoid the trend. I went to Twitter to ask about what to tackle first, and the media overview won over a Kickstarter post (probably due to my recent article on GI.biz satisfying the need for the time being, but don’t worry, a Kickstarter related article will happen too).

The crowdfunding bubble isn’t bursting – Gamesindustry.biz feature

The fine folks of GamesIndustry.biz have invited me to be part of their year end series to write an article on crowdfunding and video games in 2015.

Paris Games Week 2015 – Media coverage

Going back as promised on this year’s game events and their media coverage, today I am looking into the early results of the Paris Games Week held from 28th of October to the 1st of November.

PR Intelligence – Video game events

A look into the media coverage of some of the key video game events.

Stretch Goals – Best Practices for video games crowdfunding [Part 2]

In this second part, I go over the pros and cons of the different kind of stretch goals seen in video games crowdfunding campaigns.

gamescom 2015 – media coverage analysis

The dust has settled and it is time to have an in-depth look at the media coverage that gamescom received this year. I think you would all benefit checking out my article from last year. I will compare a lot this year and last year, but a proper refresher can be found in that post.

Stretch Goals – Best Practices for video games crowdfunding [Part 1]

Following up on my medium.com piece on the Yooka-Laylee campaign, I feel there is a need for a dedicated blog post on the most common mistake I see on crowdfunding campaigns, both large and small alike: the management of Stretch Goals. Stretch Goals? For those who are not familiar, Stretch Goal is the terminology now […]

The giants hiding a growing problem – Video games on Kickstarter on the first half of 2015

I used to check Kickstarter numbers every month. But as things were getting busy on other fronts, I settled to check on the numbers every quarter, or when I have a conference coming up where I am talking about the topic, whichever happened first. I keep an eye on projects though, but that doesn’t allow […]

PR Intelligence – Games media output rhythm

I went into the media monitor tool, and ran some numbers. All the data below is based on one year of media tracking (from the July 1 2014 to June 30 2015)…

The talk is an evolution from the one he gave in Vienna in January, with some format changes to help the audience better understand the key takeaways.

E3 2015 Media Coverage Analysis – aka “Who won the E3 media battle?”

A year ago, I did a pretty extensive analysis of the media coverage around E3. Well, I have done it again, and it now benefits from the added experience of data tracking for the past 12 months.