Crowdfunding and Tabletop Games: 2019 Mid-Year Update

The first half of 2019’s numbers for tabletop games on Kickstarter

Crowdfunding and Video Games: 2019 Mid-Year Update

An overview of the performance of the video games category on Kickstarter in the first half of 2019.

Games and Crowdfunding in 2018

Welcome to my yearly blog post on crowdfunding and games, looking at how well games have performed on Kickstarter (and Fig) for the past year. As usual, I have shared a lot of graphs here to go through, alongside my own comments in regards to the trends that can be observed. Kickstarter overall Kickstarter is […]

gamescom 2018 – Media coverage analysis

This is the yearly look at what is the most important game event in Europe, and the coverage it has generated around its latest edition. gamescom 2018 – factual summary While the event has always been in August, this is the first time that it’s been staged during the same week of August as the […]

Kickstarter and Tabletop Games: 2018 Mid-Year Update

As an addition to the traditional mid-year crowdfunding check, for video games, I have decided to give tabletop games their own blog post this year. There is a dedicated interest for these numbers, and they are quite fascinating to follow. As a quick catch-up, you might want to have a look at the post on […]

Crowdfunding and Video Games: 2018 Mid-Year Update

It has already been six months since my last check on the crowdfunding trends for video games. With everyone taking it slow because the summer is coming (I am joking, everyone is rabidly preparing for gamescom), here is the latest data and what I make of it. This is part one, as I will do […]

E3 2018 Media Coverage Analysis – aka “E3 Battle Royale results”

Like every year, this is the time for a look at the performance of the many E3 announcements in terms of media coverage. If this the first time you read about our analysis, you can find out more about the methodology used, and read the blog posts for 2015, 2016, and 2017. Overall trend Starting with 2016, I set […]

Media Coverage Analysis – Nier: Automata Case Study

You might be familiar with the different analysis we conduct around key media events of the games industry, such our regular E3 and gamescom media coverage analysis. We have in the past used the same tools to help games companies better understand their PR actions and identify ways for them to improve their reach. I […]