Indie Game Summit – GDC 2013: slides, raw data and extra thoughts

I have been a bad boy. It has been weeks since my lecture at the Indie Game Summit during GDC and I haven’t put the slides on the blog. Hopefully, anyone interested in them already got a look at them on SlideShare, but I do need to share them here as well, and I need to share more.

First things first, here are my slides from GDC:


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