Entries by Thomas BIDAUX

Kickstarter in 2014 – [updated]

Last year I did a general overview of Kickstarter across all categories for 2013 and now seems like a good time to go through a similar exercise for 2014.   I should start with the disclaimers though. In 2014, Kickstarter made a lot of changes to their website, changes that making data collection not as straightforward as […]

Sketchfab – a new way to share game assets

Back in February this year, the team at Born Ready Games were in the middle of promoting the new, improved version of their Space Shooter Strike Suit Zero, for release on PS4 And Xbox One. One of the improvements for the new version were greatly improved in-game texture models. The question was posed: How can we best […]