Entries by Thomas BIDAUX

Busting 10 myths about social games

Last month in Munich I spoke about social games, common myths about them and the relative truth for each of them. While we have been working on social games projects for a while, we aren’t as familiar with this part of the industry as we are with the MMO space, for instance. Researching for this […]

From Brighton to Munich

On Tuesday 13th of July, I presented my lecture “Games as a service, do you really know what it means?” at the Develop in Brighton conference. While I have changed the slides a bit for the event, the content was essentially the same as when I presented it in Seattle for the LOGIN conference, and […]

Here comes a new challenger – Player 4 has joined the game

<img class=”alignright size-medium wp-image-1203″ title=”guile” src=”http://www.icopartners.com/blog/wp-content/uploads/2010/04/guile-300×201.png” alt=”guile” width=”300″ height=”201″ />We have been busy for the past few months — busy enough that we decided it was time to look for a helping hand (or two!). We were lucky enough to find some very capable hands indeed. Starting today, we have a new team member, joining […]

Fun & games on Kindle

<img class=”alignright size-full wp-image-1185″ title=”landing_page_center_graphic_v208591535_” src=”http://www.icopartners.com/blog/wp-content/uploads/2010/03/landing_page_center_graphic_v208591535_.png” alt=”landing_page_center_graphic_v208591535_” width=”291″ height=”276″ />Here is a blog post that has been waiting to happen for a while but it seems it is hasn’t lost its relevance in the mean time. I have seen very few comments in the gaming industry about the Kindle and its application to Games. At […]

Game Forum Germany this week

<img class=”alignright size-full wp-image-1107″ title=”gfg” src=”http://www.icopartners.com/blog/wp-content/uploads/2010/01/gfg.tiff” alt=”gfg” width=”294″ height=”126″ />This week the <a href=”http://www.nordmedia.de/content/digitale_medien/digital_media_cluster/game_forum_germany/index.html”>Game Forum Germany</a> in Hannover takes place and I have been invited there to speak about the Free to Play games market in Europe. That’s a topic I have spoken about a lot in the past year and anyone familiar with this blog […]

2010 online games trends

After doing the same exercise last year,  we felt it was a bit difficult to do a new trends prediction this year, as many of them are in continuity with the ones we announced for 2009. A year later, we still feel most of them have been happening or are on their way, so don’t […]

GFG 2010 – The aftermath

<img class=”alignright size-medium wp-image-1115″ title=”gfg” src=”http://www.icopartners.com/blog/wp-content/uploads/2010/01/gfg-300×128.gif” alt=”gfg” width=”300″ height=”128″ />The event in Hannover proved to be very good. I was particularly impressed by the content, all the speakers being very good in their field. But there is something that needs to be said on the organisation as well which was spotless. It reminded me of […]

F2P in Europe presentation – From Quo Vadis

Quo Vadis was in April, so this presentation update is coming to you with some delay, but better late than never (as they say)! I have decided to change the format of the presentation though. Rather than uploading the one that supported my lecture at Quo Vadis, I’ve made a “generic” presentation based on it […]

Game Forum Germany this week

This week the Game Forum Germany in Hannover takes place and I have been invited there to speak about the Free to Play games market in Europe. That’s a topic I have spoken about a lot in the past year and anyone familiar with this blog has seen an iteration of that presentation. I will still […]

Twitter basics for online games

If you’re doing community work or marketing on behalf of an MMO or other type of online game, you’ve probably already discovered twitter as a tool for reaching your players. Whether you’re just starting out or already managing an account, we’ve come up with a short list of things to think about when planning a […]