A quick chart I built that can be a good addendum to my last post about the online gaming trends in 2012:

devices-shipments-2011

 

Also, a friend on Facebook noticed that I didn’t even talk about console games in the trends, which is true.  My answer would be that it’s still very difficult from an operational and business point of view to run 100% online games on the current gen of consoles, and that the console business this year is likely to be suffering in at least some parts of Europe as the retailers struggle, so there isn’t much money and effort invested there. There’s a good article today on Gamesindustry.biz about that.

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